LoadAlembic¶
Loads geometry from Alembic file.
Alembic is a lossless binary file format that grants much faster loading speed and file size reduction nearly two times comparing to OBJ format.
LoadAlembic node has similar functionality to the LoadGeom node.
Note
If Alembic file contains object with several frames, only the first frame will be loaded. So far Wrap can only work with sequences of Alembic files, not a single file with multiple frames.
Inputs¶
- Texture
Image
(optional) Model texture
Output¶
Geometry
Loaded geometry
Parameters¶
- File Name
a file name to load. Any sequence of
#
symbols will be replaced with the current file name.- Object path
path to object inside Alembic containing required geometry. Use the Browse button to see the list of the available objects.
If empty, first geometry object occurance will be taken.
- Import Transform
if set, a transformation will be loaded from Alembic
- Reload
forces to reload geometry from file
- Wireframe
enables wireframe visibility
- Surface
enables surface visibility
- Lighting
enables shading. If not set, a constant shading is applied
- Color
controls model color
- Translation
translation
- Rotation
rotation in degrees
- Scale
scale